Do it Better Project:
The point of this project was to take a project we did previously, and do it better. The project my group chose was the Robot Art Show, and instead of creating a song like we did previously, we decided to make a game. This game was called Suspect, and the concept and rules are explained in the informative video.
On June 8th, we presented our project (video, document, and game itself). We talked about the code (which is listed below), and the improvements we made between our original Arduino project and our new one. You can see the slides below:
Reflection:
I think this project was a big step from the last one. There was much more to do coding and engineering-wise. One specific thing that made this project hard for me was the fact that we had to look into new operations (like rand) to fit our vision, and learn how to use them correctly in code. But taking a step back and looking at this project, I think it was all worth it.
Two things I did well in this project were my leadership and time-efficiency. I created a vision early in the process of the project, and made a daily plan to make sure we could achieve it. After making the plan, I led Juan and I to our goal. This made me time-efficient because I had a specific assignment to do and a time frame to do it, which motivated me to get it done because of how simple I made it seem.
However, I still feel like I can improve on some things in this project. For example, I felt like I could've engaged my partner more. During the project I was doing all of the coding and he was doing all of the engineering. What if we split both of the jobs between both of us? This is a question and suggestion that could change the projects outcome positively or negatively. But otherwise, I think I excelled in this project and learned a lot from it at the same time. In STEM, there usually comes a project that fits your career choice, and this one was it. I may not be there now, but practice will change that.
Two things I did well in this project were my leadership and time-efficiency. I created a vision early in the process of the project, and made a daily plan to make sure we could achieve it. After making the plan, I led Juan and I to our goal. This made me time-efficient because I had a specific assignment to do and a time frame to do it, which motivated me to get it done because of how simple I made it seem.
However, I still feel like I can improve on some things in this project. For example, I felt like I could've engaged my partner more. During the project I was doing all of the coding and he was doing all of the engineering. What if we split both of the jobs between both of us? This is a question and suggestion that could change the projects outcome positively or negatively. But otherwise, I think I excelled in this project and learned a lot from it at the same time. In STEM, there usually comes a project that fits your career choice, and this one was it. I may not be there now, but practice will change that.